Dungeons and Dragons Online
4 posters
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Re: Dungeons and Dragons Online
dear god... you need a degree in that crap...
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
Eh, I'm not that great, just been through this hoop already. Perhaps I could get something in Troubleshooting XD.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
The game was successfully installed last night on Sara's computer. Don't ask me why, because the only thing I did differently since last time was restart the thing.
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
Just wanted to toss it out there that I might not be playing on fridays at 9:30 and tuesdays at 7. I'm going to start helping out Illutia with some credit meetings those nights, at least for awhile.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
So I guess I'll try to reset my enhancements again tomorrow when it lets me again to see if that fixes my character. Until then, I'll be leveling up another character (same class-paladin and race-human) to replace my broke character if I can't fix it.
Re: Dungeons and Dragons Online
cool so PLAY the character, i'll be on all weekend I is off... actually I'm off now!!!!!!! WEEEEEEEEEEEE! gallons of coffee here I come.
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
its been like 5 minutes and i'm still laughing... thats gonna be hard to beat...
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
Oh man, yeah that one is awesome lol. Here is mine:
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
ya know I seen that one... but not with the home alone kid on it and I was like... nah no sense of immenant danger... but the kid kinda helps it out...
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
When Michael Jackson is involved, that changes things.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
Thank ya sir. It was pretty creepy to make. I decided on the home alone kid, and the first thing that came into my head was the issue with him and Michael Jackson, so it kinda worked out.
But yeah, I probably won't be on DDO today since there is meeting on Illutia at 7 till whenever we get done with the quota for the day (however many support e-mails we got, plus the stuff from billing). Tomorrow I work 10-2, so I can probably play a bit then.
But yeah, I probably won't be on DDO today since there is meeting on Illutia at 7 till whenever we get done with the quota for the day (however many support e-mails we got, plus the stuff from billing). Tomorrow I work 10-2, so I can probably play a bit then.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
oh yes... there will be gaming... oh the games that will be played. I can see them now all gamey and being played... OH! and the talks from people who see our gaming. yes, it will be just like that...
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
REDWILLOW'S RUINS!!!!
insane amounts of baddies none to hard til you go through the portal... one really rare armor drop i must obtain the drow hunter's armor. crazy amounts of treasure chests and i just beat it ALONE ...on casual. but still pretty simple mission really you can run back through the teleparter if part 2 gets too rough, the big boss has a blindness spell and hold person but really isn't that bad, pluslots of optional side quests within, most of which i skipped while seeking the armor that wasn't there
and just because its about d and d:
http://video.adultswim.com/family-guy/role-playing.html
yeah no one will appreciate this as much as me except maybe sara
insane amounts of baddies none to hard til you go through the portal... one really rare armor drop i must obtain the drow hunter's armor. crazy amounts of treasure chests and i just beat it ALONE ...on casual. but still pretty simple mission really you can run back through the teleparter if part 2 gets too rough, the big boss has a blindness spell and hold person but really isn't that bad, pluslots of optional side quests within, most of which i skipped while seeking the armor that wasn't there
and just because its about d and d:
http://video.adultswim.com/family-guy/role-playing.html
yeah no one will appreciate this as much as me except maybe sara
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
Indeed.
Had to work till 8 tonight, then went out to eat at Applebees. I now have to work tomorrow from 10:00-5:30 to begin the move, and I have a credit meeting on Illutia at 9:30 ish I believe, so we can play from around 6-9ish or so.
Also lol @ that video. What they say might be true in the pen and paper game, but 1d4 is only 1-4 damage and disintegration does not work that way, its a 3% chance for around 500 damage when cast. Such a helm would also be useable by paladins. On top of that, holy avengers are paladin only weapons, so a half-elf mage can't use it. Funny. You can now call me Buzzkillington.
Had to work till 8 tonight, then went out to eat at Applebees. I now have to work tomorrow from 10:00-5:30 to begin the move, and I have a credit meeting on Illutia at 9:30 ish I believe, so we can play from around 6-9ish or so.
Also lol @ that video. What they say might be true in the pen and paper game, but 1d4 is only 1-4 damage and disintegration does not work that way, its a 3% chance for around 500 damage when cast. Such a helm would also be useable by paladins. On top of that, holy avengers are paladin only weapons, so a half-elf mage can't use it. Funny. You can now call me Buzzkillington.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
WHY ARE YOU MAKING IT SO COMPLICATED!?!?! it was a joke... just be honored that d&d was big enough to even make it on family guy lol. but seriously. I ran redwillow like 10 times between my 6 and 9 rogues never completeing it except the once just sneaking through the whole map to kill the drows and rob thier chest and not once did I get the rare drow hunter's armor...
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
okay so on a serious note i will be multiclassing! yeah! i will eventually go rogue ranger, but i will have atleast 10 lvs as rogue and most likely 2 as a ranger then go back to rogue from there. it appears as a rogue 10 i will gain a passive ability to roll or something automatically when my health is low to take a chance to avoid being killed. also as a ranger i should live longer gain better ranged damage and survive better plus be better with weapons, might even go into two weapon fighting weeeeee
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
Since I hit lvl 9, I now have the power over life and death (I can rez the dead, and do an insta-kill spell similar to a vorpal weapon [not a guarantee]), as well as a mass heal. I can also summon an earth elemental, see all hidden doors and enemies, I can call forth holy fire from the heavens to a large area (good for vampires), and I can command a mass of enemies at the same time. However, I only have two spell slots open besides the heal .
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
Jonth wrote:It's cruel that they make you choose...
I know, right? =p. I think I might drop the mass heal untill we run some undead intensive missions. I was trying out mass command and flamestrike, and when coupled with holy wrath, I'm quite the potent AoE'r. That'd let me put my rez spell on the bar too. Its pretty much the best spell level I can see, besides when I get Implosion at spell level 9 >_>. Mass slay living with bodily explosions? Sounds fun.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
Re: Dungeons and Dragons Online
it was beautiful... I couldn't hit things fast enough mobs of like 8 to 10 people fall to the ground then fire from nowhere.... that is how one increases a parties survival... now if only jon got to atleast 6 preferably 7 then we could get some serious gwylan's, redwillows, and drakkan on... thats some fancy exp, not to mention gear... and i finally have the bestest assassin armor ever... EEVVVVEEEERRRRRRRRRRRRRRRRRRRR.
harbinger- Posts : 481
Join date : 2010-06-27
Age : 38
Location : purgatory, USA
Re: Dungeons and Dragons Online
I read up on that cloak mission. It sounds highly insane. Its full of various elemental demons as well as beholders and an elder beholder. We need a holy cold iron or cold iron of pure good weapon for the demons, law weapons for these dog things, adamantine bludgeoning for clay and iron golems, and byshiek/abberation bane for the beholders. Oh, and we need deathblock or deathward, because everything casts instant-death pretty much. I'm sure we can do it on casual though, supposedly they don't cast death spells unless they're lvl 12+ and the missions are 9-10. There are also some escorts in it.
Edit: Here is some anti-beholder advice from an article:
Beholders have 10 little eyes and one big one. And it doesn't matter where you stand: front, back, left, or right, you're in range of something nasty and painful. Finger of Death, easily the worst of the bunch, can hit those trying to sneak up from behind, and there's no damage number -- it's simply "Fortitude save or die." The end. Deathblock items and the Death Ward spell can prevent this, but Death Ward is a little more uncertain thanks to another trick the Beholders keep up their, um, eyestalks.
The single large eye on a Beholder serves to cast an antimagic cone that effectively shuts down any caster it strikes. If you can get its attention off of you and move out of range, you can wait for the three-second effect to wear off and continue casting. However, if your party is relying on you for Deathward spells, things could go south easily. Better to track down armor, clothing, or a shield with a Deathblock prefix.
A Beholder's arsenal also includes fun spells like Telekinesis, which will fling you through the air; Disintegrate, which delivers a painful 120 damage; and several more. They're incredibly formidable foes with the ability to cause a full party wipe in seconds, but they're by no means invulnerable.
So how do you take them down? DDO is a game that rewards careful planning, positioning, and preparation, and nowhere is it more apparent early on than when you are taking on a beholder. Much of it is common sense. If you're a caster, take care not to place yourself where the antimagic cone can shut you down, for example. Review the Beholder's arsenal of spells and figure out where your particular character will take the least amount of damage.
You'll encounter Beholders more and more often as you advance through the game, so it's worth it to drop some cash on the proper gear. Thankfully, the imminent arrival of Update 7 means that a search string in the auction house will make this easier, but you can also spend some time browsing the wiki and questing for items as well.
Beholders are Lawful Evil, so they take more damage from certain types of weaponry. Weapons designated Holy and Pure Good are ideal if your alignment allows you to wield them, but Vorpal, True Chaos, Anarchic, and a few others also work nicely. (We'll talk more about these alignments and designations next week.)
What about spells? Beholders -- to borrow from a cliche -- can't take it nearly as well as they can dish it out, so consider turning their own weapons against them. Finger of Death hurts them as much as it hurts you, and the last Beholder I saw wasn't wearing a Deathblock robe. Spells like Destruction and Feeblemind are pretty devastating as well.
You're going to get to know Beholders very well as you adventure through DDO, and it's in your best interest to make sure you know what you're up against before you find out the hard way. Don't learn the hard way like I did.
Edit: Here is some anti-beholder advice from an article:
Beholders have 10 little eyes and one big one. And it doesn't matter where you stand: front, back, left, or right, you're in range of something nasty and painful. Finger of Death, easily the worst of the bunch, can hit those trying to sneak up from behind, and there's no damage number -- it's simply "Fortitude save or die." The end. Deathblock items and the Death Ward spell can prevent this, but Death Ward is a little more uncertain thanks to another trick the Beholders keep up their, um, eyestalks.
The single large eye on a Beholder serves to cast an antimagic cone that effectively shuts down any caster it strikes. If you can get its attention off of you and move out of range, you can wait for the three-second effect to wear off and continue casting. However, if your party is relying on you for Deathward spells, things could go south easily. Better to track down armor, clothing, or a shield with a Deathblock prefix.
A Beholder's arsenal also includes fun spells like Telekinesis, which will fling you through the air; Disintegrate, which delivers a painful 120 damage; and several more. They're incredibly formidable foes with the ability to cause a full party wipe in seconds, but they're by no means invulnerable.
So how do you take them down? DDO is a game that rewards careful planning, positioning, and preparation, and nowhere is it more apparent early on than when you are taking on a beholder. Much of it is common sense. If you're a caster, take care not to place yourself where the antimagic cone can shut you down, for example. Review the Beholder's arsenal of spells and figure out where your particular character will take the least amount of damage.
You'll encounter Beholders more and more often as you advance through the game, so it's worth it to drop some cash on the proper gear. Thankfully, the imminent arrival of Update 7 means that a search string in the auction house will make this easier, but you can also spend some time browsing the wiki and questing for items as well.
Beholders are Lawful Evil, so they take more damage from certain types of weaponry. Weapons designated Holy and Pure Good are ideal if your alignment allows you to wield them, but Vorpal, True Chaos, Anarchic, and a few others also work nicely. (We'll talk more about these alignments and designations next week.)
What about spells? Beholders -- to borrow from a cliche -- can't take it nearly as well as they can dish it out, so consider turning their own weapons against them. Finger of Death hurts them as much as it hurts you, and the last Beholder I saw wasn't wearing a Deathblock robe. Spells like Destruction and Feeblemind are pretty devastating as well.
You're going to get to know Beholders very well as you adventure through DDO, and it's in your best interest to make sure you know what you're up against before you find out the hard way. Don't learn the hard way like I did.
Joe- Posts : 457
Join date : 2010-06-23
Age : 38
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